Archive for the 'Year in Review' Category

January 1st, 2019

Year in Review: 2018

Happy new year everyone! It’s time for my annual year in review, and wow… 2018. What a year. 2018 has brought about really big changes in my life, so let’s get started on recapping!

Life in General

My life had been pretty stable with little change for many years, but 2018 was definitely different. I spent most of the year pregnant, and then in August, my daughter, Talia, was born!

It’s kind of funny because I wouldn’t describe myself as a baby person. Prior to Talia, I never really held a baby nor cared about other people’s babies that much. It’s a different story when it’s your own though. I know this will sound cliche, but she really has filled mine and my husband’s life with so much love and joy. (Though sometimes we look at her and think, “weird… we have a baby now… THAT’S WEIRD”.)

We also made the big decision of living off of one salary, which I’ll probably write about another time. My husband decided to quit his job and become a full time stay-at-home dad. I know we’ll be fine with my salary, but it’s still a huge change to suddenly cut one salary out of the picture.

As for my own work, there were big changes there too. In the beginning of the year, the engineering department restructured into smaller teams, and we all got Agile training. The team I used to manage was split into two smaller teams, both of which I still manage. I also got promoted! I’m now a Senior Engineering Manager!

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January 1st, 2018

Gaming year in review: 2017

Happy New Year everyone! It’s time for my usual gaming year in review! This is where I briefly review every game I played in the year and pick my favorites. (As always, I only count games that I haven’t played before, are remakes, or have new content – no replays.)

Let’s start with the favorites! These are picked out of the games I played in 2017, which may or may not have been released that year. This time, I’m adding an “honorable mention” since I play way more single player games, and I feel like I miss out on featuring other really good games.

Favorite Single Player: Legend of Zelda – Breath of the Wild
A Zelda game that is unlike other Zelda games, which also exceeded my expectations. I had my doubts on the open world feel, but it was refreshing to see a Zelda game finally break out of its formula. While I wished the Divine Beasts provided more of a challenge, the rest of the world offered more to fill the gap, and I found myself addicted to exploring and doing things at my own pace.

Favorite Multiplayer: Destiny 2
Destiny 2 feels like a MMO/shooter mishmash that doesn’t quite know what it is, but it’s filled that online co-op gap that I’ve been missing. It’s been fun to play with my friends, and I like how different and involved the raids are. I do wish that it had more content, but at least they’re still adding things, and the weekly challenges keep bringing us back in.

Favorite Indie/Download: Pyre
Supergiant excels when it comes to beautiful art, music, and likeable characters. Pyre is probably the most different feeling of their three games, with its decision making gameplay and a combat system that is more like a sports game. I was unsure about it at first, but the more I play it, the more into I get.

Honorable Mention: Tomb Raider
I enjoyed Tomb Raider more than I expected. At first, I didn’t take it seriously because it seemed like everything that could possibly go wrong for Lara does (and continues to). However, it’s the right balance of combat, exploration, and puzzles, making this a great game.

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December 26th, 2017

Year in Review: 2017

It’s not quite the end of the year yet, but my plans for the rest of the week is to be as lazy as possible, so I might as well sum up the year now! Here is my usual year in review!

Life in General

I’ve had a lot of crazy transitions at work throughout the year. Even though my title didn’t change, I went from managing a team of developers and a team of designers, to managing two teams of developers, and then finally got myself back to one team. At the craziest point, I had 14 direct reports. That is way too many for one person! Now I’m down to managing 7 developers, which is about the perfect number for me. (Can I just brag about how my team is made up of 4 women and 3 men? XD)

Even now, we’re still going through a big organizational rework, and 2018 is going to be a lot of new things for the development department. We’re looking forward to seeing changes though!

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