Happy New Year everyone! It’s time for my usual gaming year in review! This is where I briefly review every game I played in the year and pick my favorites. (As always, I only count games that I haven’t played before, are remakes, or have new content – no replays.)
Let’s start with the favorites! These are picked out of the games I played in 2017, which may or may not have been released that year. This time, I’m adding an “honorable mention” since I play way more single player games, and I feel like I miss out on featuring other really good games.
Favorite Single Player: Legend of Zelda – Breath of the Wild
A Zelda game that is unlike other Zelda games, which also exceeded my expectations. I had my doubts on the open world feel, but it was refreshing to see a Zelda game finally break out of its formula. While I wished the Divine Beasts provided more of a challenge, the rest of the world offered more to fill the gap, and I found myself addicted to exploring and doing things at my own pace.
Favorite Multiplayer: Destiny 2
Destiny 2 feels like a MMO/shooter mishmash that doesn’t quite know what it is, but it’s filled that online co-op gap that I’ve been missing. It’s been fun to play with my friends, and I like how different and involved the raids are. I do wish that it had more content, but at least they’re still adding things, and the weekly challenges keep bringing us back in.
Favorite Indie/Download: Pyre
Supergiant excels when it comes to beautiful art, music, and likeable characters. Pyre is probably the most different feeling of their three games, with its decision making gameplay and a combat system that is more like a sports game. I was unsure about it at first, but the more I play it, the more into I get.
Honorable Mention: Tomb Raider
I enjoyed Tomb Raider more than I expected. At first, I didn’t take it seriously because it seemed like everything that could possibly go wrong for Lara does (and continues to). However, it’s the right balance of combat, exploration, and puzzles, making this a great game.